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Algodoo online4/25/2023 ![]() Note: Writing variables incorrectly will result in the variable being a temporary variable instead of a permanent variable. The variable can either be a global variable, which has properties for the entire scene (written as scene.my.nameHere), or an local object variable, stored inside an object (written as _nameHere). Using Thyme to do anything meaningful requires a simple syntax basing on variable manipulation: update - Like postStep, but it triggers every time, even when the simulation is not running. ![]()
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